

It requires no real thought or effort at all to position the object however you like. Pinching the screen lets you rotate an object around any axis you choose, while swiping rolls it up in string. Zen Bound has many impressive attributes, but its touch controls stand out on top of everything else. You will often have to revisit previously completed levels and perfect them to move up to the next batch of tags. Your progress up the tree is regulated by how many flowers you cause to bloom. Seventy percent coverage earns you one flower, 85 percent gets you two, and 99 percent is good for all three. Each tree is decorated with tags representing the statues, which are either carved in the form of animals or abstract shapes.Īfter wrapping an object, you are graded on how much of its surface area you managed to cover. There are 76 objects to wrap in total that are separated into three groups: the Tree of Reflection, the Tree of Challenge, and the Tree of Nostalgia. You must wrap objects from three different categories in Zen Bound. Wrapped surfaces are "painted" with a striking color, and your job is to try to paint as much of the object as you can. The object of the game is to wrap wooden statuettes in string as thoroughly and efficiently as possible, twisting and twirling it using multitouch controls. Zen Bound is a fascinating game and a bold statement in favor of the creative singularity that is the App Store. As it turns out, the hype was entirely justified. Zen Bound 2 certainly isn’t for everyone however those who enjoy a slow burning puzzler where you can take your time and plan each move you make, much like a solitaire game of chess, will enjoy painting blocks of wood for hours to come.IPhone owners have been eagerly awaiting Secret Exit's Zen Bound for months. ~May be too abstract or unsatisfying for some

~Sometimes the manipulation of the rope is awkard if you’re not using a mouse! There’s no leaderboards for time trials, its just you vs the level. The replay factor is down to wether or not you want to try and 100& all the levels or not. Zen Bound 2 has just over 100 levels which you can access by gaining higher percentage passes on the previous levels. The result is a peaceful notion that doesn’t intrude on the slow gameplay.

Much like a medative sanctuary, the music ebbs and flows from composer Ghost Monkey and is barely interrupted by any sound effects. Something of a surprise is the beautiful soundtrack. While the games graphics are functional, nothing exciting is here bar the nice zen tree menus. Add in limited rope and you’ve got yourself a subtle headscratcher! In addition some levels require you to wrap the rope around ink bombs and these cause more of a challenge because you need to preplan your route around the object to reach them all. You’re given marks on how much surface you’ve covered with 70% being the minimum benchmark to aim for. It’s a very strange concept to explain but basically, cover as much surface as possible and you should be ok. Additional nails are used strategically to wrap the rope around too and the more complex the shape, the more difficult it becomes to paint it because doubling back over previous rope means you’re not in contact with the shape and therefore not painting it. You hold the mouse button and drag the rope around which comes from the bottom of the screen. In order to obtain a zen state, you must colour in various shapes by wrapping rope around them that colours as it goes. Time to get wrapped up in a new puzzler with Zen Bound 2 on the PC! Pun me perfect!
